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Batman: Arkham Knight (2015)

A collection of renders, graphic design, paintings, and miscellaneous illustration work I did on the multi-award winning game, Batman: Arkham Knight (2015).

I am a huge fan of the Animated Series and wanted to get some fun easter eggs into some of the environments in the game, which proved to be quite popular in online video easter egg compilations and with fans too.

I am a huge fan of the Animated Series and wanted to get some fun easter eggs into some of the environments in the game, which proved to be quite popular in online video easter egg compilations and with fans too.

GCPD and GCFD Brand Badges to be used in the City

GCPD and GCFD Brand Badges to be used in the City

Style Guide/Visual Target created for the Brady Games companion book designers to follow.

Style Guide/Visual Target created for the Brady Games companion book designers to follow.

The Ivy root network was a navigational challenge as we always wanted the player to be able to find their way to the center regardless of where they were on the islands. This model was made in 3Ds max and then treated in Aftereffects.

The Ivy root network was a navigational challenge as we always wanted the player to be able to find their way to the center regardless of where they were on the islands. This model was made in 3Ds max and then treated in Aftereffects.

Killer Croc Character Render for lighting tests.

Killer Croc Character Render for lighting tests.

Misc Thumbnails, Concepts, and Renders

Misc Thumbnails, Concepts, and Renders